Reads the license keys stored on the end user system with the StoreKeys API. To store keys, use the StoreKeys API. To clear the stored keys, use the DeleteKeys API.
Use the FavorMachineLevelLicenseKey to control which key takes precedence if the keys are stored at the user and machine level.
Use the FavorMachineLevelLicenseKey to control which key takes precedence if the keys are stored at the user and machine level.
The function returns true if either an activationKey or a computerKey was read, otherwise it returns false.
C#: bool ReadKeys (ref string activationKey, ref string computerKey)
Parameters
activationKey- the stored activation key.
computerKey- the stored computer bound key.
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