Prior to calling this function, you must call DefineProduct and set the PrivateKey property. Note that including the PrivateKey in your code is not recommended. Creation of license keys should not typically be done from within the application but rather from a server that the user does not have access to.
C++: _bstr_t CreateLicenseKeyEx (ELicenseType LicenseType, BSTR MachineID)
C#: string CreateLicenseKeyEx (ELicenseType LicenseType, string MachineID)
LicenseType - Specify the type of license to generate. See the definition of LicenseType below.
MachineID - A unique identifier for the machine. If you specify a ComputerName as the LicenseType, this argument must be the Computer Name. If you specify User Defined as the LicenseType, this argument can be anything you want. When validating the license key in your code, you will need to provide the same value to the ValidateLicenseEx function.
A computer bound license key.
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